Acrophobia
an Artistic Virtual Reality Experience by Konstantina Vetsiou
Acrophobia is an artistic project, in progress, that investigates the experience of acrophobia in a virtual reality environment.
The project is based on a narrative driven succession of different triggers for the certain phobia. The user is immersed through the Oculus Rift HMD and is exposed at different levels of the virtual experience of acrophobia. The project development is based on a theoretical research in acrophobia. The narrative elements were developed using 3ds Max and Unity game engine.
The next phase of this project is the adaptation to a new version that can be used as an experimentation tool. This tool can be used by scientists/specialists from fields that investigate the use of VR against anxiety disorders, such as as specific phobias (acrophobia, claustrophobia etc).


